Consistent, clear and orderly presentation of the best design methods and practices. Offers insight into human factors and its relationship to engineering design. Emphasizes how to formulate a design problem. Includes a variety of examples to illustrate key points and a glossary of design and manufacturing terms. Engineering Design by Rudolph J. Prentice Hall PTR, 2004. Disclaimer:A copy that has been read, but remains in clean condition. All pages are intact, and the cover is intact. The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include previous owner inscriptions. At ThriftBooks, our motto is: Read More, Spend Less.Dust.
Engineering Design is intended as a text for senior capstone courses as well as junior and sophomore engineering design courses. The text integrates the best concepts and methods presented in other design textbooks, while providing additional topics such as human factors, materials and manufacturing processes. Using a 'just-in-time' philosophy of learning, topics are presented in a timely, orderly fashion, progressively building engineering design methods and terminology. Key terms are defined, emphasized, and distinguished to highlight important subtitles. Exercises at the end of each chapter reinforce the knowledge and methods presented. In addition, self-quiz exercises are included at the end of each chapter.
Engineering design is the set of activities that lead to the manufacture of exciting new products such as aircraft, automobiles, home appliances, and hand tools as well as the construction of new facilities such as refineries, steel mills, and food processing plants. It is a pursuit that challenges our analytical abilities and our knowledge of mathematics, the sciences, and manufacturing to find solutions that work better, last longer, and are easy to maintain or repair. Just as important, however, is that engineering design is fulfilling and personally satisfying in that we can use our creative abilities to develop ideas, that they become real, and that they meet the needs of our fellow human beings.
This text is for students at the undergraduate or first-year graduate level. It is for design and nondesign faculty who wish to learn more about modern design concepts and methods. It is for practicing engineers who wish to enhance their knowledge and skills. The book is not a comprehensive, intellectual report of engineering design research. Rather, the text is a practical, down-to-earth presentation of engineering design integrating topics about the business of manufacturing. It draws upon the author's engineering and managerial experiences at organizations such as General Electric, Fisher Price Toys, Wurlitzer, and the New York State Energy Research and Development Authority. Preliminary versions of the text have been successful in semester-long design courses that include team-based design projects.
This book brings together the best design methods and practices in a consistent, clear, and orderly presentation. Readers are introduced to concepts and methods developed by the best engineering design authors in the world including Dixon and Poli, Dieter, Otto and Wood, Pahl and Beitz, and Ullman. Using a 'just-in-time' philosophy of learning, topics are presented in an orderly fashion, progressively building design methods and terminology. The topics are presented and used, rather than stored away for use at a later date. Exercises at the end of each chapter use the knowledge and methods presented. Mary different examples are presented to highlight the similarities and differences of various design methods. An extensive summary of key terms is included in a glossary to delineate the important subtleties that are embodied in design and manufacturing terminology. In addition, self-quiz exercises are included at the end of each chapter for immediate reinforcement of the reader's understanding.
The complaints about the advertisements or price of the pro version is understandable and probably could use some modification. Stormchild922, Fantastic ebook readerGreat full featured ebook reader, very customizable. The only ebook reader that I really enjoy on iOS while using my ipad mini. Fb2 epub for mac iso.
A number of other important features are included. Concurrent engineering and teamwork, particularly the role of communication and project management, is emphasized throughout the text. The interdependence of product function, materials, and manufacturing processes is examined with respect to the product realization process in separate chapters on materials and process selection. The voice of the customer is interwoven in chapters on design problem formulation and includes using customer satisfaction measures to evaluate design alternatives. The subject of human factors is presented along with tables and illustrations in such detail so as to provide the reader with the necessary tools for preparing preliminary designs that incorporate human abilities and limitations. Instructors will find a variety of materials on the accompanying Instructor's CD ROM, including PowerPoint@ slides, solutions to exercises, syllabi suggestions, design project write-ups, and electronic files of key figures from the text. To see current errata or contact the author, please visit http://coen.boisestate.edu/reggert/.
I wish to thank all the practicing engineers, students, and faculty who provided suggestions for the development of this book. In particular, I wish to acknowledge the following colleagues for their helpful review and advice:
Stephen H. Carr-Northwestern University Tom Grimm-Michigan Tech Raghu Echempati-Kettering University John Lamancusa-Penn State D. C. Anderson-Purdue University Holly Ault-Worcester Polytechnic Institute Thomas R. Kurfess-Georgia Tech
Finally, I wish to thank my son Randy and wife Linda for their many hours of editorial assistance and for their unwavering support during the preparation of the manuscript.
'About this title' may belong to another edition of this title.
Introduction: What Is the Engineering Design Process?
So what is the Engineering Design Process and why is it important? Chances are that you've used this without even knowing! The Engineering Design Process is the process in which engineers solve problems. there are many different varieties according to google images. But in reality they are basically the same at the core and that is to: Define the problem, do research, think of solutions, build a prototype, test your solution, and redesign your solution or accept your solution. Like I said, if you google the Engineering Design Process you will get many different results, im using this one because I believe it is the most detailed.
I will apply this to a situation that happened to my car this weekend and I will show how I used the Engineering Design Process to fix my car. A non-moving car is kinda pointless to have.
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Step 1: Define the Problem
So the other week I was driving in between Logan, Utah and Rexburg, Idaho when my engine started to smoke and my car stopped. Now being stuck in the middle of nowhere is definitely not a fun experience and it is definitley on my bucket list. I would definitely not want it to happen again.
In order to improve the car and make sure that this will not happen again I need to fix the problem. So what was the problem?
There is a difference between the problem and a symptom of the problem. I could say the problem was my smoking engine, but that was not the case. The smoking engine was a symptom of the problem. The problem was that my coolant cap was not tight and it fell off while driving. Because it fell off I had to make sure it didn't do that again. I needed to find a way to make sure the cap didn't fall off again.
Step 2: Do Background Research
Research is an important step in the Engineering Design Process. You can just expect to build a rocket and have it land on mars, You need to do research do you can achieve accurate results. For me It was doing research on the importance of coolant in the car (though it does kind of speak for itself) and engine temperatures. I also did research on how to anneal, or strengthen, my 3d prints.
Step 3: Specify Requirements
My new coolant cap needed the specific requirements.
Secure- I don't want it to fall off again
Heat resistance- Most cars run their engines around 195-220*F and I don't want my cap to melt or warp.
Easily removable- This is the reason I didn't just duct-tape it on
Cheap and easy to make- If I find or make a better design I want it easy to make
Step 4: Brainstorm, Evaluate and Choose Solution
You can't make something if you do not know what you want to make or have a design. You can't just nail some boards together and expect to have a solid house.
I came up with a few ideas which varied in design, material and complexity.
I ended up picking a design that was 3d printed. My 3d printer uses PLA and we know that PLA is not that tough, as I brainstormed I decided to anneal, or toughen, my print.
Step 5: Develop and Prototype Solution
Design
I used Autodesk Inventor to design my model which was fairly similar to the original cap. I decided not to make it to fancy, because who is going to look at and admire your coolant cap?
Maybe I should wait until BF4 is released and then view some benchmarks for it. Gtx 770 for mac. BluRayHiDef That sounds like a safe bet.
3D printing
I 3d printed my cap at 90% infill with PLA.
I have attached the file I used.
Annealing?
All materials have a melting point and the same is of course with plastic. When you anneal a plastic you have to heat it up until it is under its melting point. as you do this and naturally let it cool down the micro structure strengthens by forming new crystals inside. Full detail can be found here: Annealing your 3d prints. This is what will allow me to put my 3d print on the coolant tank without the fear of having the cap melt. of course I could have also used a heat resistant paint.
Step 6: Test Solution
After you prototype you need to test your design. I tested to see if my design fit and luckily it did.
Testing is an important part of the Engineering design Process. If you don't test your prototype you will never know if it works or if it needs any improvements.
Step 7: Does Your Solution Meet the Requirements?
While testing you should look for any instantiates in your prototype. There is no point in keeping a final product that works only 90% of the time because lets be honest, it will probably fail you when you need it most. If your solution did not meet your requirements now is the time to see what you can improve. That means starting over at the brainstorming step, which you build a different or improved model afterwards.
Luckily my prototype met all of my requirements and fit well.
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Step 8: Communicate Results
Working on a personal basis this step my be less important, but if you're working for a company it is important for you to share your results with your fellow workers. There is no point in having someone else spend a lot of time designing a process that already has a solution.
If you're looking for a good way to communicate your results you can post your process on instructables!
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